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Dishonored
As a Lead level architect & lighting, and Art Director assistant, I managed a team of 8 level artists on this project.
Beyond my management tasks, as well as the supervision of the various levels of the game, I personally worked on layouts, set dressing, lighting, marketing screenshots, and artistic direction (see comments next to the screenshots).
Everything shown in the screenshots is the result of a team effort — thanks to all the Arkanites for giving me the opportunity to work with such talented people.












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